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Fiendish Recoil (5)

Requirements

Weapon category Ranged
Weapon class Basic, Heavy, Mounted, Pistol, Thrown
Weapon type Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid

Modifiers

Damage type Energy
To hit modifier +-10 to hit
Special effect -20 If Character Moved

Aquisition

Cost 0
Availability -1 step
Source Black Crusade - Black Crusade Core Rulebook pg. 171
Imperial Aquila