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Good (1)

Requirements

Weapon category Melee
Weapon class One Handed Melee, Natural, Two Handed Melee
Weapon type Bolt, Chain, Exotic, Flame, Grenade, Las, Launch, Luminen, Melta, Plasma, Power, Primitive, Shock, Solid Projectile, Tyranid

Modifiers

Damage type Energy
To hit modifier +5 to hit

Aquisition

Cost 0
Availability -1 step
Source Dark Heresy - Dark Heresy Core Rulebook pg. 126
Imperial Aquila